In the US
and Europe there are market research firms that release a monthly report about
how the industry is doing, hardware and software sales, these are the NPD Group
and the Gfk. As they are the only companies to do that business in those areas
their numbers are, for the most part, not revealed to the public, that of
course isn't an issue in Japan where we have 3 trackers that release data on a
weekly basis.
Due to that
all the information on this blog post is freely available on the website (as
well as other corners of the internet) for anyone to use so if you want to
check the data yourself go to Game Data Library, where all the data is listed.
That's that
for the introduction, this post will have similar information that the Gfk and
NPD Group makes public monthly: bestselling games, best-selling hardware,
software and hardware moved as well as any more relevant information, note that
for sales data we'll use the one that's officially released while for revenue
it'll be estimations.
For all
intents and purposes, the period we're calling September was from December 4th
to December 31st (4 weeks)
December
was the biggest month of the year as it usually is, even if this was one week
shorter than usual, Nintendo Switch’s first major holiday was the most
noteworthy thing about it, even if it was a tad disappointing.
Over 58
billion yen in revenue came from December, comfortably making it the biggest
month of the year, hardware being the main driver due to strong Nintendo Switch
sales, for this holiday we had to depend on legacy software sales to drive
revenue there as there weren’t any strong high-priced games to make up for
Final Fantasy XV last December.
- Hardware: Around 40 billion yen worth of hardware were sold in December, Nintendo Switch once gain had the lion share of it doing 25 billion yen on itself and selling over 800k units, the biggest month its seen yet. The other systems saw a lackluster holiday all seeing drops, with both the 3DS and PS4 selling hundreds of thousands of units less than last December, but seeing how one is being phased out, and the other didn’t had last years lineup. All the negative months PS4 has seen since September means it ends 2017 essentially flat year on year.
- Software: Over 18 billion come from software, this December mostly depended on sales of older games as the ones released in December didn’t do the numbers typical December releases do. No highly priced releases doing huge numbers was also a bumber, even if Earth Defense Force 5 did very well.
Software
The best
selling games of December 2017 were:
- [SWI] Super Mario Odyssey – 455.904 (Around 2.7 billion in revenue)
- [3DS] Pokémon Ultra Sun / Ultra Moon – 425.506 (Over 1.8 billion in revenue)
- [3DS] Yo-kai Watch Busters 2: Hihou Legend Banbarayaa - Sword / Magnum – 396.464 (Over 2 billion in revenue)
- [SWI] Splatoon 2 – 321.793 (Over 1.7 billion in revenue)
- [SWI] Mario Kart 8 Deluxe – 295.910 (Over 1.6 billion in revenue)
- [PS4] Earth Defense Force – 188.904 (Over 1.5 billion in revenue)
- [PS4] Yakuza Kiwami 2 – 181.864 (Over 1.4 billion in revenue)
- [3DS] Kirby: Battle Royale – 95.657 (Around 500 million in revenue)
- [SWI] The Legend of Zelda: Breath of the Wild – 94.415 (Over 600 million in revenue)
- [SWI] 1 2 Switch – 55.640 (Over 200 million in revenue)
Strong
Nintendo Switch sales, and bundles, put Mario on top once again outdoing
Pokémon is impressive, as is all Switch games sold well in December, but the
main bundle game was the strongest of all. Mario Odyssey is on track to
becoming the bestselling 3D Mario title in Japan ever.
Pokémon
also had a pretty decent second month, as is the game is performing better than
anticipated after the disappointing sales of Sun / Moon, pretty good for what
is the last major 3DS title, on the other hand Yo-kai Watch keeps its downward
spiral, despite being released in the middle of the holidays total December
sales of Busters 2 are yet to match first week sales of the first game.
As
mentioned before PS4 had a rather weak holiday without large releases, but for
what it is Earth Defense Force 5 outdid all expectations, best first week for
the series and it’s on track on becoming the bestselling game as well, looking
back a decade, it’s crazy that the EDF would outsell a flagship Yakuza title. Talking
about Yakuza, Kiwami 2 keeps the series disappointing run on PS4 seeing the
worst first week sales for a flagship title and the third worst for the series
in general, with only the second PSP game and the HD Collection doing worse.
Mind you the sales aren’t bad as is, but they’re considerably lower than what
the franchise was on PS3. Yakuza’s issue wouldn’t be fixed by going
multiplatform, but to attract a new audience is needed, maybe the brand-new title
will fix things.
At the end
of the Top 10 we see some games we haven’t seen for some time, 1 2 Switch
returns for the first time since April while The Legend of Zelda: Breath of the
Wild since June, Zelda has typically just missed the top 10, and saw a very
strong December, right now on Switch the game has sold over 750k units, over
900k adding the Wii U version, it’ll undoubtedly become the first million
seller of the series in 20 years.
Close to 4.8
million games were sold in December, outdoing July and being the biggest month
in units sold but not on revenue, it’s a very large drop from last December
however, were around 6.6 million games were sold, but considering the launch
line up, as well as the sales for legacy titles it can be seen why.
For the
first time Nintendo Switch moved the most software at 1.8m, making 7.3m games
sold for all of 2017, 3DS and PS4 were close at 1.2m and 1m, while everything
else combined was just above 200k, revenue was also Switch’s at 8.4b while 3DS
and PS4 were at 5.5b and 4.5b respectively.
Nintendo
ends the year on top of the publisher side moving 1.6m games at 8.5b in
revenue, Nintendo is head and shoulders above everyone else as after them go
The Pokémon Company at less than 500k units, Level 5 at 420k, D3 at 188k and
SEGA at 185k. For the year Nintendo also wins by a large margin moving around 8
million games, the closest to them are Square Enix at 4.5m games.
Hardware
Nintendo
Switch ends the year on top as with every month since launch, now seeing its
biggest month yet at 842k units sold. 3DS sees its worst holiday at 218k with
the n2DSXL being the main SKU at 124k. PS4 also sees a disappointing, albeit
not bad holiday at 281k with the PS4 Pro doing 88k the most its done since
launch back in November 2016. Xbox One also saw its best month in ages, though
barely noteworthy, outside of the main three platforms we see sales below 50k
combined.
Noteworthy
on revenue, all 3DS hardware revenue was over 30 billion for the year, Nintendo
Switch did over 25 billion in December alone.
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