In the US and Europe there are market research
firms that release a monthly report about how the industry is doing, hardware
and software sales, these are the NPD Group and the Gfk. As they are the only
companies to do that business in those areas their numbers are, for the most
part, not revealed to the public, that of course isn't an issue in Japan where
we have 3 trackers that release data on a weekly basis.
Due to that all the information on this blog
post is freely available on the website (as well as other corners of the
internet) for anyone to use so if you want to check the data yourself go to
Game Data Library, where all the data is listed.
That's that for the introduction, this post
will have similar information that the GSD and NPD Group makes public monthly:
bestselling games, best-selling hardware, software and hardware moved as well
as any more relevant information, note that for sales data we'll use the one
that's officially released while for revenue it'll be estimations.
For all intents and purposes, the period we are
calling March was from March 2nd to March 29th (4 weeks)
The biggest release of the year also caused a
huge month, as both Animal Crossing: New Horizons and the Nintendo Switch
hardware both broke sales records.
- Hardware: This was the biggest month for Nintendo Switch outside the holidays, as the system had its biggest week ever on the launch of Animal Crossing and one of its biggest weeks right after that. In addition to the new bundles and the new color for the Switch Lite made it so 600k units were sold in the country in just two weeks.
- Software: This was the biggest non holiday month since the launch of Dragon Quest XI back in July 2017 as Animal Crossing: New Horizons had the biggest retail launch in Japan since Pokémon Sun / Moon. It has very impressive for the game to had done as well as it did given how the digital market is ever increasing. Nintendo Switch and its software continues to impress.
Software
The best-selling games of March 2020 were:
- [SWI] Animal Crossing: New Horizons – 2.608.417 (Over 16.7 billion in revenue)
- [SWI] Pokémon Mystery Dungeon: Rescue Team DX – 218.394 (Over 1.4 billion in revenue)
- [PS4] Nioh 2 – 129.302 (Over 1.1 billion in revenue)
- [PS4] One Piece: Pirate Warriors 4 – 75.998 (Over 650 million in revenue)
- [SWI] Pokémon Sword / Shield – 71.850 (Over 400 million in revenue)
- [SWI] One Piece: Pirate Warriors 4 – 61.571 (Over 530 million in revenue)
- [SWI] Mario Kart 8 Deluxe – 47.695 (Over 250 million in revenue)
- [SWI] Minecraft: Nintendo Switch Edition – 46.744 (Over 150 million in revenue)
- [SWI] Super Smash Bros. Ultimate – 42.219 (Around 300 million in revenue)
- [SWI] RingFit Adventure – 40.164 (Over 350 million in revenue)
Animal Crossing: New Horizons broke several
sales records as it had the franchise’s biggest launch (bigger than the
combined launches of all other games in the series in fact, excluding spin
offs) as well as the biggest launch on Nintendo Switch. By selling 2.6m during
its first two weeks the game is also among the fastest selling games in Japan,
and that is just with retail, including digital it may be upwards to 3.5
million. Launch week sales alone made it the best-selling game of the year, and
it is clear nothing will get close. New Horizons could be the game that sells
the most in a single year in the history of Japan.
The Pokémon Mystery Dungeon series also
returned from a 4-year-old hiatus with a remake of the very first entry. As the
series has been on decline for over a decade, it was interesting to see if this
remake could put it back on track. The game’s launch was nothing special,
debuting around the series average, but given how other Nintendo series has
seen increases on Switch, and specially with the new influx of Switch owners
after Animal Crossing this is a game that may keep selling well for some time.
It has been a rather rough generation for Koei
Tecmo as for the past few years their best-selling games domestically have been
in collaboration with other publishers such as with the Dragon Quest Heroes
games as well as plenty of Nintendo works. They have been in an odd spot as
their biggest cash cow, musou games, have only been dropping in popularity for
several years, with their flagship series, Dynasty Warriors, hitting an all
time low with the newest entry in 2018. They did manage to find a huge hit in
2017 with the long delayed Nioh, an action RPG that took a little inspiration
from the Dark Souls series, which went on to become their best-selling game
globally. As far as Japan was concerned there were low expectations for Nioh
originally, yet the game’s very positive reception (as well as release timing)
made it so the game went on to perform greatly above expectations selling over
200k units and became KT’s best selling game of the generation.
The game’s great sales in addition to big sales
of similar games, most importantly From Software’s Sekiro: Shadows Die Twice
(+360k), made it so we had high expectations for Nioh 2. As such its rather
disappointing that there was basically no growth from the original game and
that it sold less than it on launch month, despite that game having stock
issues. There is a good chance that Nioh 2 did better digitally, as the
original has been on sales several times and also had good digital sales, but
it seems like it failed to expand it’s audience and its selling to just those
that enjoy the original.
The final notable release for the month was One
Piece: Pirate Warriors 4. That series series is one of the prime examples of
the drop in popularity of the musou genre in Japan, as the original game went
on to sell over 830k units, becoming publisher Bandai Namco’s best selling game
domestically as well as one of the best selling games on PS3. The sequel
released a bit over a year later went on to sell around 520k units, still quite
good sales, but a large drop, especially as it released on an additional
platform. Two years after that the third game released and further dropped to
under 330k units. As this series only went down a further drop was expected,
yet it was not as large as with the previous games, not on launch at least.
This is the 2nd notable multiplatform title for the year, PS4 still
leads on sales over Switch games in that regard, but this is a game were
they’ve been rather close, and there’s a good chance the Switch version sells
more than the PS4 version in the long run.
As always, the rest of the best selling games
are older titles all of which keep selling well and have seen their sales
increase thanks to the launch of Animal Crossing, all except for RingFit
Adventure, which is still out of stock.
The best-selling games of the year so far:
- [SWI] Animal Crossing: New Horizons – 2.608.417 (Over 16.7 billion in revenue)
- [SWI] Pokémon Sword / Shield – 554.390 (Over 3.2 billion in revenue)
- [SWI] RingFit Adventure – 249.488 (Over 2 billion in revenue)
- [PS4] Yakuza 7: Like a Dragon – 243.769 (Over 2.1 billion in revenue)
- [SWI] Pokémon Mystery Dungeon: Rescue Team DX – 218.394 (Over 1.4 billion in revenue)
- [SWI] Minecraft: Nintendo Switch Edition – 185.900 (Over 600 million in revenue)
- [SWI] Mario Kart 8 Deluxe – 181.921 (Over 1 billion in revenue)
- [SWI] Super Smash Bros. Ultimate – 170.222 (Over 1.1 billion in revenue)
- [SWI] Dr Kawashima's Brain Training for Nintendo Switch – 151.351 (Over 500 million in revenue)
- [PS4] Persona 5 Scramble: The Phantom Strikers – 149.898 (Over 1.4 billion in revenue)
The best-selling games of the past 12 months
- [SWI] Pokémon Sword / Shield – 3.542.524 (Over 21.4 billion in revenue)
- [SWI] Animal Crossing: New Horizons – 2.608.417 (Over 16.7 billion in revenue)
- [SWI] Super Mario Maker 2 – 883.419 (Over 5.3 billion in revenue)
- [SWI] RingFit Adventure – 745.127 (Over 6.1 billion in revenue)
- [SWI] Super Smash Bros. Ultimate – 630.898 (Over 4.2 billion in revenue)
- [SWI] Minecraft: Nintendo Switch Edition – 624.281 (Over 2.1 billion in revenue)
- [SWI] Luigi's Mansion 3 – 623.480 (Over 3.7 billion in revenue)
- [SWI] Mario Kart 8 Deluxe – 604.165 (Over 3.3 billion in revenue)
- [SWI] Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition – 502.880 (Over 4.2 billion in revenue)
- [PS4] Monster Hunter: World - Iceborne Master Edition – 439.916 (Over 2.8 billion in revenue)
More than 4 million games were sold for the
month, doubling sales for March 2019, and bringing total software sales for
2020 on positive numbers. One of the most one-sided months Nintendo Switch sold
3.5 million games to PS4’s 470k. At 5 million games sold for the year so far
Switch is so over year on year than it is likely to offset the loss of retail
sales on the upcoming months due to the pandemic. Total boxed sales of Nintendo
Switch software in Japan is now over 43 million units, just 3 million off from
outselling software sales of the PS4.
Sadly, this will be the last time we will be
able to give such precise data regarding overall software sales as tracker
DengekiOnline ended their sales tracking after 8 years this month. Back in
October it was announced that they would be merged into Famitsu, having two
publications doing sales tracking probably seemed pointless to father company
Enterbrain/Kadokawa so one had to go and DengekiOnline ended with the fiscal
year in a rather sudden announcement.
Hopefully Famitsu will incorporate what made
Dengeki’s reports unique but given how little Famitsu has changed in the last
25 years I would not hold my breath.
As they just released the biggest game of the
year Nintendo was also the top publisher for the month, selling over 3 million
games, their biggest month since December 2018 and Super Smash Bros. Ultimate.
Well after them go the Pokémon Co. selling over 300k units, Bandai Namco with
over 200k and Koei Tecmo with over 150k, no other publishers sold 100k games.
Hardware
As the COVID-19 pandemic has disrupted
manufacture chains and caused Nintendo Switch shortages not seen since summer
2017 we had to lower expectations on how much would Switch sales increase once
Animal Crossing released. We were expecting at least a bump in sales due to the
bundle of the game with the standard console as well as the coral Nintendo
Switch Lite. It seems like Nintendo and or retailers had been saving a huge
amount of units for the launch of the game as Switch had it’s best ever week on
the launch of Animal Crossing outdoing any holiday week and it’s launch week,
stock was still plentiful enough to also have a gigantic second week. The
system sold nearly 800k units for all of March and it had the potential to do
much more as even on it’s biggest weeks the system could still not meet demand
and the system is to be severely understocked for weeks, if not months to come
as shortages for the system are now affecting the Americas and Europe as well.
There was an increase of PS4 sales near the end
of the month, likely due to the Final Fantasy VII remake, yet sales of the
system remain well below those of 2019. Sony has announced the game will be
bundled so there should be a big sales increase once the game release, maybe
not enough to outsell Switch but should be the best week of the year for PS4.
The bundles are unique in that they don’t cost the same as the console + the
game separately (as is usually the case for bundles in Japan) but just the cost
of the system, that may interest casual fans as the FFVIIR is quite expensive
so there are large savings.
No hay comentarios:
Publicar un comentario